henrique de carvalho

  1. Zeus

    Purchased [Udemy] Game Development: Stats and Skill Systems (Henrique de Carvalho)

    Have you ever thought about creating a complex stats and skills system? Many games need them and it gets harder to make one that can be used in a variety of situations. What stats to use? The default strength and dexterity? What formulas should I use for hit chance? Can we make a D&D-like stat...
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